Augmented And Virtual Reality Business

3 Augmented And Virtual Reality Business Success Stories [2024]

Updated: October 9th, 2024

Imagine transforming how people experience the world around them from the comfort of their own homes. That’s the power of an augmented and virtual reality business. In simple terms, this business involves creating immersive digital experiences using AR and VR technologies. You could develop virtual tours for real estate, interactive training modules, or even lifelike games.

The landscape is ripe for innovation, with businesses across various industries like tourism, education, and healthcare seeking these next-gen solutions. Starting an AR/VR business involves substantial initial investments in software development and hardware. However, the demand for immersive digital experiences is only expected to grow.

Not only is this a chance to be at the cutting edge of technology, but it also allows you to craft experiences that could change how people interact with the world. If you’re passionate about blending the digital and physical realms, this could be a highly rewarding venture.

In this list, you'll find real-world augmented and virtual reality business success stories and very profitable examples of starting a augmented and virtual reality business that makes money.

1. EDIIIE ($3.6M/year)

Gautam Arjun, the co-founder of EDIIIE, came up with the idea for the business after working with EdTech and health tech firms that wanted to create interactive and immersive learning experiences. The success of their first projects, including a virtual reality journey through the solar system and a VR solution to cure Amblyopia, confirmed that they were on the right path. Now, EDIIIE is India's largest solution provider for AR/VR/MR and Gamification needs, with a team of 150+ employees and a diverse portfolio of projects.

How much money it makes: $3.6M/year
How much did it cost to start: $150K
How many people on the team: 150

SMALLBORDER

How We Make $3.6M/Year Building The Top World's Metaverses

EDIIIE is a creative technology company that uses AR/VR/MR and gamification to design and develop next-generation experiences for global brands, with over 150 experienced employees across three offices, having successfully delivered 200+ projects to businesses worldwide, including training modules for leading manufacturing firms, delivered some of the top projects to many leading firms across industries, and are currently looking to hire for senior positions.

Read by 3,074 founders

2. Seamm ($150K/year)

Marina Martianova, founder and CEO of Seamm, came up with the idea for her business by combining her passions for fashion and gaming. After founding and growing a successful food-tech startup, Marina saw the opportunity to bridge the gap between the fashion and gaming industries and create a platform that allows users to fully express their identity in virtual worlds. Since launching in December, Seamm has already onboarded six brands and aims to continue innovating in the digital fashion space.

How much money it makes: $150K/year
How much did it cost to start: $200K
How many people on the team: 19

SMALLBORDER

How We Built A $12.5K/Month Business Helping Clothing Brands Innovate Their Digital Spaces With 3D Models

Seamm is a U.S.-based startup that bridges the gap between real-world fashion and virtual worlds, creating digital twins of real-world fashion collections for video games and metaverses, with key features including phygital QR codes and a marketplace with purchase and trade functionality.

Read by 2,706 founders

3. Mazing ($120K/year)

Marco, the founder of MazingXR, came up with the idea for his business after attending a startup event and reconnecting with a talented software developer named Stefan. They saw the potential for augmented reality and spent two months researching and developing their product before launching. They focused on sales and meeting potential customers in person to attract and retain them.

How much money it makes: $120K/year
How much did it cost to start: $100
How many people on the team: 3

We Developed A $120K/Year Augmented Reality Solution For E-commerce

MazingXR is an augmented reality solution for e-commerce that generates $120k/year, and has grown from an MVP to a team of 9 people, with a focus on organic growth, personal customer connections, and continuing to develop the innovative potential of AR and NFTs.

Read by 2,975 founders