Live Stream Gaming Business

Business Idea: Start A Live Stream Gaming Business in 2024

Updated: October 2nd, 2024

Avg Monthly Revenue
$6.43K
Avg Startup Costs
$5.89K
Score
73
Market Size
Avg Revenue
Min Revenue
$300/month
Max Revenue
$15K/month
Avg Days To Build
45 days

Video game live streaming is where participants broadcast themselves playing games to a live audience online. Therefore, spectators watch the gameplay and interact with the streamer in real time.

In recent years, many people have taken up the trend of broadcasting their video-game gameplay live, attracting thousands of spectators.

Video game streaming is fun to do, and the appeal of attracting an audience is enough to motivate you to start the business. While many starts live video-game streaming for fun, there is still the chance of making profits through advertisement, partnerships, and viewer donations.

To start a video game streaming business, choose a trending game genre. Whatever your approach, consistency is key! Game viewers should be able to see you often, so they come back to you on a regular schedule.

Besides, choosing the proper hardware and streaming services impact your performance and ability to retain viewers.

Revenue & Profitability

How much do live stream gaming businesses make?

Startup Costs

How much does it cost to start a live stream gaming business?

  • It can cost as low as $1,000 to start a live stream gaming business.
  • It can cost as high as $1,000 to start a live stream gaming business.

Learn more about the costs of a live stream gaming business.

Examples Of Successful Live Stream Gaming Businesses

Successful live stream gaming business businesses and case studies

Case study article synopsis: Drope.me, an AI-enabled influencer marketing platform, launched in June 2023 and has already hosted over 170 campaigns, paid out over $50K to influencers, and integrated AI functionality to streamline processes and save valuable time for gaming companies and micro-streamers.

$15K Monthly Revenue
Read by 1,160 founders

This case study article follows the journey of a designer-turned-programmer who acquired a multiplayer card game website, World of Card Games, and managed to increase its revenue to $4,000 per month within a year, sharing insights on building the product, launching the business, and attracting and retaining customers.

$4K Monthly Revenue
$1K Startup Costs
Read by 6,256 founders

See full list of successful live stream gaming businesses.