Video Game

Business Idea: Create A Video Game in 2024

Updated: October 2nd, 2024

Avg Monthly Revenue
$5.22M
Avg Startup Costs
$5.89K
Score
75
Market Size
Avg Revenue
Min Revenue
$200/month
Max Revenue
$25M/month
Avg Days To Build
180 days

Looking to dive into a lucrative and ever-evolving field? Consider starting a video game business. This industry allows you to combine creativity with technology to design, develop, and distribute interactive entertainment.

You'll need a mix of coding skills, artistic talent, and storytelling prowess. Platforms like Unity and Unreal Engine make the development process more accessible, especially for beginners. Your first steps involve brainstorming unique game concepts, assembling a dedicated team (or going solo), and creating a development roadmap.

Monetization strategies range from direct sales to in-game purchases and subscriptions, offering multiple revenue streams. While the competition is fierce, the rewards can be significant if you succeed. Start small with indie games before scaling up to larger projects.

If you’re passionate about gaming and have a knack for creativity and tech, this business offers a fulfilling path to entrepreneurial success in a thriving market.

Revenue & Profitability

How much do video games make?

Startup Costs

How much does it cost to create a video game?

  • It can cost as low as $100 to create a video game.
  • It can cost as high as $100,000 to create a video game.

Learn more about the costs of a video game.

Examples Of Successful Video Games

Successful video game businesses and case studies

Stardew Valley: An indie video game sensation making $300M/year, started by Eric Barone in 2011, with initial sales of $1 million within three weeks.

$25M Monthly Revenue
Read by 5,087 founders

Chibi Dinos NFT, a play-to-earn NFT community co-founded by 25-year-old Sean Kelly, earned $2.4M in revenue during its initial sale, reinvesting 60% of its earnings into staffing and marketing while earning $2,005.0453th in secondary sales on OpenSea, thanks to tapping into Twitter users as part of its marketing strategy.

$1M Monthly Revenue
$100K Startup Costs
Read by 4,815 founders

See full list of successful video games.