Gaming Content Provider

Gaming Content Provider Success Stories [2024]

Updated: October 7th, 2024

Looking to turn your passion for gaming into a business? Consider becoming a gaming content provider. This entails creating and distributing engaging content—be it video game reviews, live streams, walkthroughs, or tutorials.

To get started, establish a strong online presence on platforms like YouTube, Twitch, or social media. Invest time into understanding the gaming community and consistently produce high-quality content. As your audience grows, monetize your efforts through ad revenue, sponsorships, or even offer premium content.

While the work involves a significant amount of planning, recording, editing, and marketing, the impact and potential earnings can be rewarding. The gaming industry shows no signs of slowing down, and your unique voice could carve out a valuable niche. Embark on this venture if you have a genuine love for gaming and are willing to put in the effort to build a dedicated audience.

In this list, you'll find real-world gaming content provider success stories and very profitable examples of starting a gaming content provider that makes money.

1. Traveling Tales DMing ($3.6K/year)

James Gallagher turned his love for tabletop games into a business during the pandemic when he saw other Dungeon Masters earning money online. By June 2022, he quit his job and launched Traveling Tales DMing, offering high-quality game mastering services and generating buzz in Nebraska's TTRPG community.

How much money it makes: $3.6K/year
How much did it cost to start: $1K
How many people on the team: 1

SMALLBORDER

I Built A Side Hustle Around My Passion For Dungeons and Dragons

Traveling Tales DMing LLC is a professional game mastering company that offers high-quality table-top role-playing game experiences, which includes Dungeons and Dragons, for $10 per 3-hour game, generating a lot of buzz in Nebraska's TTRPG community by working with local game stores.

Read by 1,431 founders

2. Monster MMORPG ($2.4K/year)

Furkan, the only owner and developer of Monster MMORPG, came up with the idea for his browser-based creature hunting game during his third year of Bachelor's education. Inspired by the popularity of fan-made Pokemon games, he and his colleague created a simple game that gained massive attention from players worldwide. After graduation, Furkan continued to develop the game solo, eventually converting it into a unique, full copyright-owned, branded creature hunting game. Today, Monster MMORPG generates about $200 per month and has a dedicated player base that has been with the game for around 10 years.

How much money it makes: $2.4K/year
How much did it cost to start: $100
How many people on the team: 1

SMALLBORDER

I Turned A Fan-Made Project Into A Successful Online Game

Monster MMORPG is a browser-based creature hunting game generating $200 per month from ads and Patreon support, started as a fan-made project in 2009, and developed by a single owner and developer.

Read by 2,813 founders