Online Gaming Business

5 Online Gaming Business Success Stories [2024]

Updated: October 10th, 2024

Love gaming and want to turn that passion into a profitable venture? Consider starting an online gaming business.

In simple terms, this involves creating, marketing, and managing games that players can access via the internet. Think about developing engaging mobile games, multiplayer online battle arenas, or intriguing puzzle games that captivate a global audience.

The allure of the online gaming business lies in its expansive market; the number of gamers worldwide is constantly growing, providing a vast target audience. You don't need to be a coding expert; you can outsource development while focusing on game concepts, marketing strategies, and community engagement.

Harnessing the power of social media, gaming forums, and streaming platforms can significantly boost your game's visibility. If you’re excited by the idea of combining creativity with technology, the online gaming industry offers an exciting, scalable, and lucrative path.

In this list, you'll find real-world online gaming business success stories and very profitable examples of starting a online gaming business that makes money.

1. Overgear ($12M/year)

Tony Doronin, along with his partners Dmitriy Beseda and Alex Karetin, founded Overgear, a gaming marketplace that offers gaming assistance and training services. Alex, who had experience in investment projects and a passion for gaming, saw the lack of competition in the gaming services market and the potential for a project that provided a higher level of user experience. They launched Overgear in 2017 and have since expanded their services to different gaming disciplines, generating $1 million in monthly revenue.

How much money it makes: $12M/year
How much did it cost to start: $50K
How many people on the team: 36

SMALLBORDER

How We Launched A $1M/Month Video Games Boosting Services Marketplace

Overgear, a gaming marketplace offering assistance and training in WoW, Path of Exile, Destiny, Call of Duty, and Valorant, saw over $8 million in revenue and a 6x increase in clients in the past year by prioritizing user experience and customer retention through SEO and Google Ads, reinvesting profits, and creating a user-friendly product, amongst other things.

Read by 11,291 founders

2. Dilly Dally Games (Mexican Train) ($240K/year)

The game development started as a project for Christian's masters degree in computer science, and was going to sell software licenses on eBay and ship the game via CD.

How much money it makes: $240K/year
How much did it cost to start: $500
How many people on the team: 0

How I Started An Online Gaming Company And A Free Arcade Game That Generates $16K/Month

Dilly Dally Games, run by solopreneur Christian Tuskes, has over 10k daily active users and earns between $16-17k per month from ad revenue due to its unique appeal to a demographic underserved in the gaming industry, as well as its focus on long playing times.

Read by 5,518 founders

3. Online Solitaire ($180K/year)

Holger was excited to explore a new programming language and generate some passive income. He had come across the success story of the creator of Bingo Card Creator who earned passive income through their website. This inspired him to develop something similar, and he began working on an online solitaire game.

How much money it makes: $180K/year
How much did it cost to start: $0
How many people on the team: 0

SMALLBORDER

On Turning An Online Solitaire Game Into A $1.5K/Month Side Hustle

Designer-turned-developer creates Online Solitaire, an online gaming website that features popular solitaire games such as Klondike, Spider, and Freecell, earning about $1,500 each month from SEO and optimization tools like Moz and Firebase.

Read by 14,663 founders

4. Summerfield's Toys ($19.9K/year)

Matthew Fiore, a senior in high school and passionate LEGO lover, came up with the idea for his business, Summerfield's Toys, when he realized that he could turn his love for LEGO into a profitable venture. After starting with selling LEGO Minifigures from his own collection, he expanded to reselling LEGO sets and individual bricks, leveraging platforms like eBay and BrickLink to attract customers worldwide. With a focus on customer service and a growing network of distribution channels, Matthew's business has seen exponential growth, making $1.6k per month and paving the way for a promising future.

How much money it makes: $19.9K/year
How much did it cost to start: $2.5K
How many people on the team: 0

SMALLBORDER

How I Started A 1.6K/Month LEGO Reselling Business At The Age Of 14

A high school student turned his love for LEGO into a $1.6k/month business, Summerfield's Toys, by reselling sets online through eBay, BrickLink, and Facebook Marketplace, in addition to buying and reselling brand new sets.

Read by 28,057 founders

5. UltraShock Gaming ($15K/year)

Hassan, the founder and CEO of UltraShock Gaming, came up with the idea for his indie game marketing firm when he noticed the struggles indie game developers faced in getting their games on large PC platforms like Steam. Inspired by their frustrations, he decided to create a platform to help these developers with marketing, copywriting, and beta testing in exchange for a percentage of profits. With a community of over 500,000 gamers, UltraShock Gaming has generated $15k in revenue per year, with $12k in profit.

How much money it makes: $15K/year
How much did it cost to start: $4K
How many people on the team: 1

SMALLBORDER

How I Started And Sold A $15K/Year Video Game Marketing Business

Aspiring founders looking to start a profitable business can learn from the story of how Hassan founded UltraShock Gaming, an indie game marketing firm, built up an audience of over 500,000 gamers, and generated $15k in annual revenue (with $12k profit) in just 2 years by offering marketing and advertising services for indie game developers.

Read by 4,565 founders