Video Game Business

Video Game Business Success Stories [2024]

Updated: September 6th, 2024

Starting a video game business can be an enticing venture for anyone passionate about gaming and technology. At its core, this business involves creating and selling video games, which could range from mobile apps or indie games to full-fledged console games.

You’d start by assembling a team of developers, designers, and artists to bring your video game concepts to life. Platforms like Steam, Google Play, and the Apple App Store offer space for indie developers to get noticed. While the upfront work can be challenging—mastering game design, coding, and marketing—it also offers the thrill of turning imaginative ideas into interactive experiences.

The video game industry is one of the fastest-growing sectors, offering ample opportunities for innovation and profit. If you're eager to combine creativity with technology, this might be the perfect terrain for your entrepreneurial journey.

In this list, you'll find real-world video game business success stories and very profitable examples of starting a video game business that makes money.

1. Stonemaier Games ($20.7M/year)

Stonemaier Games, a tabletop game company, was founded by Jamey Stegmaier after witnessing the success of crowdfunding campaigns for tabletop games. Starting with a Kickstarter campaign in 2012 that raised $65,980, the company has since experienced impressive growth, with annual revenue exceeding $18 million in 2020. Stegmaier's passion for game design and entrepreneurship, coupled with careful planning and community engagement, have contributed to the success of Stonemaier Games in the highly competitive gaming industry.

How much money it makes: $20.7M/year
How much did it cost to start: $2.4K
How many people on the team: 4

SMALLBORDER

How I Started A $40M-Revenue Business Creating Tabletop Games

How one founder turned a successful Kickstarter campaign into a $40 million tabletop game company with a focus on crafting a few special products each year and using social media to build community and relationships with customers.

Read by 13,237 founders

2. Subscrible ($1.02M/year)

Evgeny Unegovsky, leveraging his extensive background in MarTech and IT, co-founded Subscrible with Igor Diev after noticing his child's frustration with ads in mobile games, leading to their ad-free gaming catalog app that already boasts over 15,000 users.

How much money it makes: $1.02M/year
How much did it cost to start: $50K
How many people on the team: 7

I Built The First Ad-Free Mobile Gaming System

Subscrible is a game catalog app offering ad-free gaming experiences to over 15,000 users, reducing user acquisition costs for game developers by 90% and attracting former Playrix and DevGamm employees to grow partnerships, all while addressing the challenge of declining user in-app purchases in 2024.

Read by 891 founders

3. Games for Business ($480K/year)

In 2016, the founder started Games for Business, a game-based learning platform, after realizing the potential of gamification in the market. With a background in digital marketing and experience in game-based projects, they quickly signed major clients in the HR tech market, leading to international recognition and the eventual acquisition of the company by Austria's largest private education group.

How much money it makes: $480K/year
How much did it cost to start: $150K
How many people on the team: 15

SMALLBORDER

How We Developed A $40K/Month Game-Based Learning Platform

Games for Business created a game-based learning platform for multinational organizations that doubled its revenue in the first three years and was recently acquired after landing deals on three continents.

Read by 4,308 founders

4. Dilly Dally Games (Mexican Train) ($240K/year)

The game development started as a project for Christian's masters degree in computer science, and was going to sell software licenses on eBay and ship the game via CD.

How much money it makes: $240K/year
How much did it cost to start: $500
How many people on the team: 0

How I Started An Online Gaming Company And A Free Arcade Game That Generates $16K/Month

Dilly Dally Games, run by solopreneur Christian Tuskes, has over 10k daily active users and earns between $16-17k per month from ad revenue due to its unique appeal to a demographic underserved in the gaming industry, as well as its focus on long playing times.

Read by 5,431 founders

5. UltraShock Gaming ($15K/year)

Hassan, the founder and CEO of UltraShock Gaming, came up with the idea for his indie game marketing firm when he noticed the struggles indie game developers faced in getting their games on large PC platforms like Steam. Inspired by their frustrations, he decided to create a platform to help these developers with marketing, copywriting, and beta testing in exchange for a percentage of profits. With a community of over 500,000 gamers, UltraShock Gaming has generated $15k in revenue per year, with $12k in profit.

How much money it makes: $15K/year
How much did it cost to start: $4K
How many people on the team: 1

SMALLBORDER

How I Started And Sold A $15K/Year Video Game Marketing Business

Aspiring founders looking to start a profitable business can learn from the story of how Hassan founded UltraShock Gaming, an indie game marketing firm, built up an audience of over 500,000 gamers, and generated $15k in annual revenue (with $12k profit) in just 2 years by offering marketing and advertising services for indie game developers.

Read by 4,500 founders